Afectos en la ciudad mediada por la tecnología. El papel de los juegos de realidad aumentada en la infancia y el sentido de apego al lugar

Autores/as

DOI:

https://doi.org/10.14198/I2.22121

Palabras clave:

Realidad Aumentada, Interacción urbana de los niños, Mundo digital, Espacio urbano mediado, Apego al lugar

Resumen

Hoy en día la tecnología se ha convertido en una componente esencial de nuestros entornos urbanos. La ciudad mediada es una realidad que aprovecha diversos tipos de tecnologías para mejorar la eficacia de la vida urbana cotidiana y revelar otros modos de vida posibles. Los espacios aumentados emergen como elementos vertebradores de estas ciudades, utilizando la realidad aumentada (RA) para facilitar la comunicación y la interacción entre lugares digitales y físicos. La ciudad puede volver a ser aquel lugar donde niños y niñas juegan y desarrollan sus habilidades físicas y sociales. Frente a las tendencias de ocio infantil que fomentan el sedentarismo y otros hábitos poco saludables, las nuevas tecnologías constituyen una oportunidad para que los menores recuperen la experiencia urbana del juego. Además, la interacción de los menores con su entorno urbano propicia el desarrollo de apego al lugar, un vínculo emocional y afectivo que define la relación existente entre los sujetos y el lugar que habitan. Para el desarrollo de esta tesis resulta central incorporar al diseño de la ciudad las condiciones inducidas desde la ciudad mediada. Este artículo explora la tecnología de la realidad aumentada como estrategia de reactivación del espacio público para los menores, proporcionándoles una forma nueva de interactuar con su ciudad y, en consecuencia, de fomentar el sentimiento de apego al lugar. Junto al planteamiento teórico, se exponen tres casos de estudio que muestran cómo los menores juegan con aplicaciones de realidad aumentada y cómo esta tecnología es susceptible de propiciar el desarrollo de habilidades afectivas relacionadas con la percepción infantil del espacio urbano.

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29-07-2022

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Nekoui, Y., & Roig, E. (2022). Afectos en la ciudad mediada por la tecnología. El papel de los juegos de realidad aumentada en la infancia y el sentido de apego al lugar. I2 Investigación E Innovación En Arquitectura Y Territorio, 10(2), 39–59. https://doi.org/10.14198/I2.22121

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